
You can import materials into the library directly (MTL, KMP, AxF and U3M) or use the Material Importer in the Tools section.
#KEYSHOT 5 MATERIALS LICENSE#
License Server Installation (PC) - Custom.

#KEYSHOT 5 MATERIALS MAC#

Zoom to 100% – view the nodes at 100% zoom level.Ĭreate Multi-Material – will convert the current material to/from a Multi-Material. Zoom to fit – fit all the nodes within the Work Area. To disable the preview mode, click on the activated preview mode again on the ribbon.Īlign nodes – align the nodes within the Work Area. Click on a preview mode to activate it, which will make the selected node red in the Work Area. After selecting a node, the available preview modes will become selectable. To activate a preview mode, select a node you would like to preview. Preview bump – allows you to preview the bump channel of the selected node. Preview alpha – allows you to preview the alpha channel of the selected node. Preview color – allows you to preview the color channel of the selected node. The new node will be the default node of the category – you can easily switch the node to another type of the same category in the Material Properties window.Īdd Texture node – adds a traditional texture map and opens the file browser window to select your image file.Īdd Animation node – adds a Color Fade node.ĭuplicate selected node – adds a duplicate of the currently selected node.ĭelete Selected node – removes the currently selected node from the material. Save to Library – saves the current material to your Material LibraryĪdd material node – adds a Plastic material node. This gives access to hide/show the Material Properties window (4), Materials & Textures Library (5), and the Material Graph Ribbon (2). Save Graph Screenshot Will save a PNG of the nodes in the current material, to your selected location.You can also stop the preview within this menu as well.


New This will replace the working material and any textures with a basic diffuse material to start from scratch.There are five components of the Material Graph window: Menu bar, Ribbon, Materials & Textures Library, Material Properties, and the Work Area.
